Curious about the courses in this program? Scroll down to see what course may interest you.
KNOWLEDGE IS AT YOUR FINGERTIPS
Hybrid online classes are also available! If the class you are interested in is not available in-person at the Pālamanui or Manono campus, you can take online classes from other campuses across the State of Hawai’i. Check STAR GPS for more information!
Art 101-Introduction to the Visual Arts
Lecture/Lab: 3 hours
PreReq: Eng 21 or ESL 21 or ENG 22 or (ESL 22G and ESL 22W) or placement in Eng 100 or placement in Eng 102
Introduction to the Visual Arts, the nature of the visual arts, and their expression in various forms.
Art 107d-intro to digital photography
Lecture/Lab: 6 hours
CoReq: Art 112 (or prior completion)
Recommended: Knowledge of the use of computers.
An introduction to digital photography. Students will learn basic camera techniques and how to convert their images to digital ones. Will provide the student with basic aesthetic principles as ell as an extensive range of practical photographic techniques needed for entry into the photographic workplace and/or for artistic expression. It provides experience in traditional and contemporary photographic techniques for Art and Multimedia Design.
Art 111-introduction to watercolor painting
Lecture/Lab: 6 hours
An introduction to watercolor materials and techniques, including an introduction to Oriental brush painting.
art 113-introduction to drawing
Lecture/Lab: 6 hours
Recommended: Art 101
Two-dimensional visualization and rendering of forms, spaces and ideas through a variety of approaches and media.
Art 115-introduction to 2d design
Lecture/Lab: 6 hours
Recommended: Art 101
Basic two-dimensional designs, concepts, elements, and principles of organization.
art 123-introduction to painting
Lecture/Lab: 6 hours
PreReq: Art 113
Theory and practice of painting: basic material and technical procedure will be addressed. Oil or acrylic.
art 126-3d computer graphics I
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 112
Provides introductory studio experience in 3D computer graphic concepts with MAYA. Emphasis will also be placed on developing an aesthetic criterion for evaluation. May be repeated for credit, up to 6 credits.
art 156-digital painting
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 112
Introduction to the use of the computer as a painting tool. Studio experience will explore digital painting techniques as used for personal expression, production design, concept art, matte painting, and texture mapping. Emphasis will also be placed on developing aesthetic criteria for evaluation.
art 202-digital imaging
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 112
CoReq: Art 115 (or prior completion)
A studio course in digital imaging concepts and techniques including image capture, manipulation, and output. Emphasis will also be placed on developing an aesthetic criterion for evaluation. May be repeated for credit, up to 6 credits.
art 209-image in motion studio
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 112
CoReq: Art 115(or prior completion)
A studio course in digital video production that provides students with the basic theory, practice, and techniques for digital video with sequential digitized imagery and synchronized sound. May be repeated for credit, up to 6 credits.
art 211-intermediate watercolor painting
Lecture/Lab: 6 hours
PreReq: Art 111
Continuation and intensive application of the basic techniques introduced in Art 111. Emphasis on the development of personal style in the medium of watercolor.
art 214-introduction to life drawing
Lecture/Lab: 6 hours
PreReq: Art 113
An introductory life drawing course. Anatomical construction, light, space, diagrammatic analysis and thematic content will be studied through the drawing process. May be repeated for credit, up to 6 hours.
art 223-intermediate painting
Lecture/Lab: 6 hours
PreReq: Art 123
Survey of late 19th and 20th century studio practice with emphasis on abstraction and non-representational painting. May be repeated for credit, up to 6 credits.
art 226-3d computer graphics 11
Lecture/Lab: 6 hours
PreReq: Art 126
CoReq: Art 212 (or prior completion with a “C” or better) and Art 202 (or prior completion with a “C” or better)
Provides intermediate studio experience in 3D computer graphics concepts with Autodesk MAYA. Builds upon knowledge learned in Art 126 (3D Computer Graphics I) and applies that knowledge to learn more advanced 3D animation techniques. Emphasis placed on developing an aesthetic criterion for evaluation.
art 230-textile design
Lecture/Lab: 6 hours
Design problems for production of printed fabric utilizing silkscreen techniques.
art 244-intermediate ceramics-wheel throwing
Lecture/Lab: 6 hours
PreReq: Art 105C
The development of vessel and sculptural concepts using wheel throwing techniques. May be repeated for credit, up to 6 credits.
art 248-digital post-production
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 209
A course on the theory and art of video and audio sound design and editing for various output formats. Emphasis will also be placed on developing aesthetic criteria for evaluation purposes.
art 257-motion graphic design
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 209 and “C” or better in Art 212
Course introduces projects that incorporate typography, shape, and image within time-based presentations. Students will creatively employ and integrate the elements of time, sound, motion, typographic effects, layering, and transition to focus on interactive and sequential organization of information.
art 296c-study abroad-japan
Lecture/Lab; 45 hours
PreReq: Consent of instructor
This is an on-site of art/architecture of a designated location(s). This course will visit several animation studios in Japan, including Studio Ghibli-the studio that created “Spirited Away.” There will be lectures and discussions which will be used as a tool to analyze, understand, and appreciate the development of this region’s unique art.
art 294-practicum in digital arts
Lecture/Lab: 6 hours
PreReq: Art 202 and Art 209
This practicum provides a supervised work experience environment where advanced students in the DMA program can engage in real production activity. Course enables students to apply the knowledge and skills acquired in the classroom to the work environment. May be repeated for credit, up to 6 credits.
art 296-demo reel development
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 248
Guides students through the process of compiling their work onto a demo reel that is representative of student interest, strength, and skill for entry into Digital Video and multimedia fields, professional schools, or baccalaureate institutions. Students will devise a strategy to best edit, package, and market their videos which could tape, DVD, interactive portfolio, a hard copy portfolio, and resume.
Art 105b-introduction to ceramics-hand building
Lecture/Lab: 6 hours
An introduction to three dimensional concepts in clay through hand building techniques.
ART 105C-INTRODUCTION TO CERAMICS-WHEEL THROWING
Lecture/Lab: 6 hours
PreReq: Art 105B
Three dimensional concepts in clay through wheel throwing techniques.
art 108-elementary studio: drawing and painting
Lecture/Lab: 6 hours
Painting and drawing studio with emphasis on materials and techniques.
art 112-introduction to digital arts
Lecture/Lab: 6 hours
PreReq: Eng 21 or ESL 21 or Eng 22 or (ESL 22G and ESL 22W) or placement in Eng 100 or placement in Eng 102
Recommended: Art 115 and/or basic computer competency
Studio introduction to digital technology and its applications to the production of visual art. Emphasis will also be placed on developing an aesthetic criteria for evaluation.
art 114-introduction to color
Lecture/Lab: 6 hours
Recommended: Art 101
A studio course in aspects and theories of color and their practical applications.
art 120-intro to typography
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 112 and “C” or better in Art 115
Explores letterforms and word compositions in the context of designing with type. Projects and lectures include traditional terms and classifications through contemporary digital typesetting technology.
art 125-introduction to graphic design
Lecture/Lab: 6 hours
CoReq:Art 112 (or prior completion with a “C” or better) or Art 115 (or prior completion with a “C” or better)
Introduces various ways of organizing visual elements in page design and examines the conceptual meaning of text and image in combination. Structural systems such as grids; modules; and the design principles of emphasis, balance, rhythm, scale and unity are used to organize visual information. Photographs, illustrations and text are integrated using page layout software.
art 135-papermaking
Lecture/Lab: 6 hours
Introduces traditional and experimental techniques in papermaking. Students will prepare paper pulp, pulp from raw plant fibers, and press sheet fibers to make editions of paper. The handmade paper will then be used in various art making processes. May be repeated for credit, up to 6 credits.
art 159-history of communication design
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 112 and “C” or better in Art 115
Recommended: Art 101
A chronological survey of design and media art history with an emphasis on work from the Victorian Period through the present. International, political, social, and technological issues are addressed in relationship to visual arts and design disciplines. A studio component integrates research with design projects.
art 207d-intermediate digital photography
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 107D
Recommended: Knowledge of the use of computers and digital SLR cameras
An intermediate level digital photography course designed for students who intend to pursue a career involving digital photography. Covers more in-depth history, theory and aesthetics of digital photography than Art 107D. Emphasizes technical skills as well as covers current trends in advanced, professional level digital photography techniques.
art 212-digital animation
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 112
Studio experience in digital animation concepts. Emphasis will also be placed on developing an aesthetic criterion for evaluation. May be repeated for credit, up to 6 credits.
art 217-screen printing
Lecture/Lab: 6 hours
Basic screen printing techniques from open screen to photographic methods will be addressed.
art 225-graphic design ii
Lecture/Lab: 6 hours
PreReq: Art 125
An intermediate graphic design class which focuses on the refinement of design skills as tools for effective visual communication. It aims to further develop the awareness and investigation of the forms, techniques, and concepts of graphic design. May be repeated for credit, up to 6 credits.
ART 227-CHINESE BRUSH PAINTING
Lecture/Lab: 6 hours
Basic techniques and concept involved in traditional Chinese painting.
art 229-interface design
Lecture/Lab: 6 hours
PreReq: Art 112
Explores the design and programming of audience specific interfaces. Students learn basic programming and screen design skills in combination with basic Web page production technique. May be repeated for credit, up to 6 credits.
art 243-intermediate ceramics-hand building
Lecture/Lab: 6 hours
PreReq: Art 105B
The development of sculptural and vessel concepts using hand building techniques. May be repeated for credit, up to 6 credits.
art 246-3d computer graphics iii
Lecture/Lab: 6 hours
PreReq: Art 226 and “C” r better in Art 212
Provides advanced studio experience in 3D computer graphics concepts with Autodesk MAYA. Builds upon the knowledge learned in Art 226 (3D Computer Graphics II) and applies that knowledge to learn more advanced 3D animation techniques. Emphasis will also be placed on developing an aesthetic criteria for evaluation.
art 249-interface design ii
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 229
Builds upon interface design skills learned in Art 229. Students plan, design, and build web sites and audience specific interfaces for the Internet on a more comprehensive level. Students create their own original web assets: e.g. images, drawings, audio, video, animations, and other elements. Technical emphasis placed on learning Dynamic, Hyper Text Markup Language (DHTML) and Cascading Style Sheets (CSS).
art 259-narrative game design
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 226
Introduction to the process of designing interactive narrative computer games. Emphasis will be placed on developing an aesthetic criterion for evaluation purposes.
art 293-internship
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 202 and “C” or better in Art 209
Recommended: A portfolio of previous student work acceptable by the instructor
Provides supervised work experience in multimedia production. This course enables students to apply the knowledge and skills acquired in the classroom to the work environment. May be repeated for credit, up to 6 credits.
art 295-design portfolio
Lecture/Lab: 6 hours
PreReq: “C” or better in Art 225 and “C” or better in Art 249
Guides students through the process of compiling their work into a professional design portfolio. Students will devise a strategy to focus their work to best market their skills through an interactive portfolio, hard copy portfolio materials, and a resume and business card in a unified presentation. Free-lace and contracting issues will be covered to better prepare students for entry into the job market and a review of submitting portfolios for university/college transfer.